CST306 Principles of Operating Systems (Lab) (Group 2)
2024/04 Mohammed N. M. Ali
This course is divided into two main parts. The first part is to learn about the basic principles and knowledge about digital synthesis. The second part is to learn about digital synthesis technologies through experiments and the teamwork project on short digital film making. The two parts are not isolated with each other, instead interacting with each other.
This course introduces the 3D animation techniques and it's fundamental principles to produce a 3D animation using MAYA. It includes 3 main parts of learning which are object animation, character animation and animated visual effects. Some animation techniques covered in the course are pose-to-pose keyframing, rigging, motion paths, set driven keys, and particle and physic effect. At the end of this course, students will be able to understand the industry level animation production pipeline, manipulate and animate 3D models to produce a 3D animation.
This course requires students to grasp the methods in doing 3D modeling via 3D modeling software. Students will be learning different types of modeling techniques including polygon modeling, nurbs modeling, subdivision surface modeling as well as learning texturing, lighting and rendering.
This course covers the basic concept in computer graphics. It covers basic knowledge related to computer graphics from the hardware and software aspects. It includes graphics devices, image transformations in 2D and 3D, projection, geometric modelling, bezier curves and surfaces, shading, lighting, texture algorithms, and interactive programming.
DMT401
Fundamental Research in Academic Project
Tuesday 9.00am-12.00pm
A1#G06
Mahdi H. Miraz
This course will be focus on mobile application development for two platform, which is iOS and Android. The content will be cover for Project planning, Mobile application system design (Ui/Ux and Functionallity) and also database design. Students also will exposed to the integration of Mobile application development with using various approach with using IDE, Server, Database and API.
The content of this course focuses on mobile application design and development. This course will covers from project planning of mobile application until execute the proposed plan. Students will learn the fundamental of mobile application design and development in Ui/Ux design, functionality and database.
This course is to introduce the online game development techniques to students. This course includes 3 parts of learning which are general techniques of on-line game development, network communication / programming and multi-player on-line game development.
This course is to introduce the online game development techniques to students. This course includes 3 parts of learning which are general techniques of on-line game development, network communication / programming and multi-player on-line game development.
This course introduces key networking technologies. It covers the topics related to the architecture of the Internet, digital data communication, wireless networks, protocols, and network security. The students will learn the underlying working principles of hardware and software components in networking. In addition, the students will have the opportunity to learn hands-on skills for network configuration.